Knights of Dillaria v.3.0.final ENGLISH MANUAL

Thank you for downloading Knights of Dillaria.
We at CS Software hope you enjoy the game
as we enjoyed making it.Make sure to read
this manual to avoid problems with playing
the game.

CONTENTS
-----------------
1.Controls
2.System requirements
3.Story/Game goals
4.Gameplay
5.Credits
-----------------

1 CONTROLS
--------------------
There are 2 ways to play KoD.
A)Keyboard
B)Joypad

A) KEYBOARD
     Arrows-move,choose selections in menus
     Space/Enter-use objects in the game,confirm selections
     Escape-cancel selections,open the ingame menu
B)JOYPAD
     control sticks/d-pad-move
     Button 1-use objects in the game,confirm selections
     Button 2-cancel selections,open the ingame menu

2.SYSTEM REQUIREMENTS
-----------------------------------------
MINIMAL
CPU:Pentium II:200mhz
RAM:256MB
GRAPHICS:16mb graphics card
HDD:17MB

OPTIMAL
CPU:Pentium III:700mhz
RAM:512MB
GRAPHICS:32mb graphics card
HDDL17MB

For troubleshooting send questions to cssoft@azet.sk

3.STORY/GAME GOALS
-----------------------------------
You are a knight,the most toughest and fight-bitten being
in the world.You will find out your mission when you start the
game.

Your goal in the game is to find 7 crystal keys which open
gateway to hell.

4.GAMEPLAY
--------------------
Saving:You can save the game at the beginning of each dungeon
             or in the village in the center of the overworld.
There are 7 dungeons you must visit and beat to open the final dungeon

                !!!!!!SAVE OFTEN!!!!!!
You may encounter some unsolvable situations which can
be solved only by loading an old game and not doing that
mistake again.

HINT:Before you defeat dungeon boss,visit every area of the dungeon
         to avoid the above situation.

5.CREDITS
----------------
           PROJECT LEADER
                Koopaboy
CS SOFTWARE SLOVAKIA

Main programmer:Koopaboy
Story:Koopaboy
Design:Warhammer,Koopaboy,Lighting case

CS SOFTWARE CZECH REPUBLIC

Beta testing:Firmar
Supervisor:Firmar

     SPECIAL THANKS GOES TO

charas.project.net and Nintendo for graphics
and VGmusic.com for the music
